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Oct. 10th, 2003

I played a few times in college but it never really took. Still,


I Am A: Neutral Good Elf Ranger Cleric


Alignment:
Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.


Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.


Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.


Secondary Class:
Clerics are the voices of their God/desses on Earth. They perform the work of their deity, but this doesn't mean that they preach to a congregation all their lives. If their deity needs something done, they will do it, and can call upon that deity's power to accomplish their goals.


Deity:
Mielikki is the Neutral Good goddess of the forest and autumn. She is also known as the Lady of the Forest, and is the Patron of Rangers. Her followers are devoted to nature, and believe in the positive and outreaching elements of it. They use light armor, and a variety of weapons suitable for hunting, which they are quite skilled at. Mielikki's symbol is a unicorn head.


Find out What D&D Character Are You?, courtesy ofNeppyMan (e-mail)





Question--do D&D games typically refer to real gods in their games? I didn't recognize the one in athanasios ' example (btw, thanks for the quiz! :)), but the one they gave me is a genuine Finnish goddess, at least in name and general description.

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Comments

( 1 comment — Leave a comment )
bernmarx
Oct. 10th, 2003 01:37 pm (UTC)
My recollection of D&D was that most of the critters (God and otherwise) were taken somewhere from some mythology or other, but they change details (for instance, in Medieval bestiaries, cockatrices and basilisks are fairly similar, sometimes even interchangeable, but in AD&D, they're notably different).
( 1 comment — Leave a comment )

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